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Zelda RPG > Official Rules

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  1. Pinned: Actions And Action Types
  2. Rest
  3. Lower Spell Resistance
  4. Stabilize A Dying Character
  5. Healing
  6. Prepare For An Action
  7. Enter Formation
  8. Use Feat
  9. Use Skill
  10. Initiative
  11. Surprise
  12. Attacks Of Opportunity
  13. Ready
  14. Delay
  15. Two-weapon & Multi-weapon Fighting
  16. Trip
  17. Throw Blast Weapon
  18. Shift
  19. Throw Splash Weapon
  20. Sunder
  21. Overrun
  22. Charge
  23. Bull Rush
  24. Aid Another
  25. Mounted Combat
  26. Grapple
  27. Feint
  28. Disarm
  29. Immediate Action
  30. Swift Action
  31. Restricted Activity
  32. Not An Action
  33. Full-round Action
  34. Free Action
  35. Move Action
  36. Standard Action
  37. Speak
  38. Drop Prone
  39. Drop An Item
  40. Move One Square Through Difficult Terrain
  41. Run
  42. Withdraw
  43. Full Attack
  44. Board/Disembark a Vessel
  45. Mount/Dismount a Steed
  46. Stand Up
  47. Direct Or Redirect A Spell
  48. Manipulate An Item
  49. Don Or Remove Armor/shield
  50. Draw Or Sheathe A Weapon


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